BREAK THE SHACKLES.
TELL YOUR STORY.

The lightest version of the 10acity system using a tag system with very little tracking, fast character creation, and quick play. Designed to be fast and easy for theater of mind and play by post.

 

More in depth than lite with skill sets and 10acity point tracking, but not as mechanically driven as Tactics. Storyteller is designed for narrators who wish to focus more on story, but with more character statistics than lite.

 

A robust version of the 10acity system designed for narrators and groups who like to have a lot of mechanical options and "crunch" in their gameplay.





WHAT PEOPLE ARE SAYING…

“Never heard of it.”



– Nile Rowan
Character from Scions of the Astral Tide Campaign Setting.

“What is this, some kinda game?”



– Dee Kraven
Character from the Omnis Campaign Setting.

“Where did you get my information? Remove me from your list.”


– REDACTED
REDACTED

10acity is a d10 based tabletop roleplaying game (ttrpg) that focuses on character freedom and narrative flow of your stories and comes in three different "flavors". Each flavor comes with different levels of mechanics from incredibly light and freeform to more complex and crunchy.

The intent of the 10acity system is to give you the freedom to design the characters you want without restraint so that you can play in any genre of any game. 10acity will have a few official world settings released with stories, maps, and of course specialized equipment, talents, stances, and enhancements—but it isn’t required to use our settings, and Narrators (Game Masters) are free to create any world they like for use with the 10acity system.

To find out more about the game check out the 10acity Tactics or 10acity Storyteller links above.