10acity is a d10 based tabletop roleplaying game (ttrpg) that focuses on character freedom and narrative flow of your stories. The 10acity ttrpg comes in two different flavors:

10acity Tactics: A robust version of the 10acity system designed for narrators and groups who like to have a lot of mechanical options and "crunch" in their gameplay.

10acity Storyteller: A lighter version of the 10acity system designed for narrators who wish to focus more on a story and less on rule mechanics while running a game.

Click an option below to learn more!






WHAT PEOPLE ARE SAYING…

“Never heard of it.”



– Nile Rowan
Character from Scions of the Astral Tide Campaign Setting.

“What is this, some kinda game?”



– Dee Kraven
Character from the Omnis Campaign Setting.

“Where did you get my information? Remove me from your list.”


– REDACTED
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10acity is a d10 based tabletop roleplaying game (ttrpg) that focuses on character freedom and narrative flow of your stories. It is completely classless—there is no juggling around different class templates to try and achieve specific abilities that you envision for your character, because you get to choose those yourself during character creation. And if you don’t find a special ability that fits, there are guidelines for you and your narrator to create new ones.

The intent of the 10acity system is to give you the freedom to design the characters you want without restraint so that you can play in any genre of any game. 10acity will have a few official world settings released with stories, maps, and of course specialized equipment, talents, stances, and enhancements—but it isn’t required to use our settings, and Narrators (Game Masters) are free to create any world they like for use with the 10acity system.

To find out more about the game check out the 10acity Tactics or 10acity Storyteller links above.